feat: regenerate recipe with modifications from the editor
Every existing AI entry point (generate, generate-from-idea, adapt, variations) either creates a new recipe or a saved variation — none let you revise the draft you're currently editing in place. Adds a stateless /api/v1/ai/regenerate endpoint that takes the editor's current in-progress fields (not a recipeId, so unsaved edits are included) plus a free-text instruction, and returns a full revised draft the editor merges into its own state. No DB write happens; the user still saves normally. v0.42.0
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"use client";
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import { useState } from "react";
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import { useTranslations } from "next-intl";
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import { Wand2, Loader2 } from "lucide-react";
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import { toast } from "sonner";
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import { Button } from "@/components/ui/button";
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import {
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Dialog,
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DialogContent,
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DialogHeader,
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DialogTitle,
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DialogDescription,
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} from "@/components/ui/dialog";
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import { Textarea } from "@/components/ui/textarea";
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import { Label } from "@/components/ui/label";
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import type { RegeneratedRecipe } from "@/lib/ai/features/regenerate-recipe";
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type CurrentRecipe = {
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title: string;
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description?: string;
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baseServings: number;
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difficulty?: "easy" | "medium" | "hard" | "";
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ingredients: Array<{ rawName: string; quantity?: string; unit?: string }>;
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steps: Array<{ instruction: string }>;
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};
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export function RegenerateRecipeButton({
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current,
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onRegenerated,
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}: {
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current: CurrentRecipe;
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onRegenerated: (recipe: RegeneratedRecipe) => void;
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}) {
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const t = useTranslations("recipe");
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const [open, setOpen] = useState(false);
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const [instruction, setInstruction] = useState("");
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const [regenerating, setRegenerating] = useState(false);
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async function handleRegenerate() {
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if (!instruction.trim()) return;
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setRegenerating(true);
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try {
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const res = await fetch("/api/v1/ai/regenerate", {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({
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title: current.title,
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description: current.description || undefined,
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baseServings: current.baseServings,
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difficulty: current.difficulty || undefined,
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ingredients: current.ingredients,
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steps: current.steps,
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instruction: instruction.trim(),
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}),
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});
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if (!res.ok) {
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const err = await res.json() as { error?: string };
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toast.error(err.error ?? t("regenerateFailed"));
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return;
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}
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const regenerated = await res.json() as RegeneratedRecipe;
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onRegenerated(regenerated);
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toast.success(t("regenerated"));
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setOpen(false);
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setInstruction("");
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} catch {
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toast.error(t("regenerateFailed"));
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} finally {
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setRegenerating(false);
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}
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}
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return (
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<>
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<Button type="button" variant="outline" size="sm" onClick={() => setOpen(true)} className="gap-1.5">
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<Wand2 className="h-3.5 w-3.5" />
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{t("regenerateWithAi")}
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</Button>
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<Dialog open={open} onOpenChange={(v) => { setOpen(v); if (!v) setInstruction(""); }}>
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<DialogContent className="max-w-lg">
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<DialogHeader>
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<DialogTitle className="flex items-center gap-2">
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<Wand2 className="h-5 w-5 text-primary" />
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{t("regenerateTitle")}
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</DialogTitle>
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<DialogDescription>{t("regenerateDescription")}</DialogDescription>
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</DialogHeader>
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<div className="space-y-2">
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<Label htmlFor="regenerate-instruction">{t("regenerateInstructionLabel")}</Label>
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<Textarea
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id="regenerate-instruction"
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value={instruction}
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onChange={(e) => setInstruction(e.target.value)}
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placeholder={t("regenerateInstructionPlaceholder")}
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rows={3}
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maxLength={500}
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disabled={regenerating}
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/>
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</div>
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<div className="flex justify-end gap-2">
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<Button variant="outline" onClick={() => setOpen(false)} disabled={regenerating}>
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{t("regenerateCancel")}
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</Button>
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<Button onClick={handleRegenerate} disabled={regenerating || !instruction.trim()}>
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{regenerating
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? <><Loader2 className="h-4 w-4 animate-spin" />{t("regenerating")}</>
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: <><Wand2 className="h-4 w-4" />{t("regenerateApply")}</>
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}
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</Button>
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</div>
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</DialogContent>
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</Dialog>
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</>
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);
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}
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